Fully Functioning IMI Uzi


This is a weapon that I completed for a freelance job.


This was a unique experience, as the point wasn't to make a pretty game-res gun, but to create every component with the intent to show how to disassemble and reassemble the weapon as well as demonstrate how the pieces interact during operation.


I only made a partial high-poly model to bake from.  I added many of the normal details with nDo2.  Textures were made completely in dDo.  Images shown are renders from Unity3d.


A webplayer for the fully assembled weapon can be viewed here.


Copyright © 2017 George Sokol - All Rights Reserved