Fully Functioning IMI Uzi
This is a weapon that I completed for a freelance job.
This was a unique experience, as the point wasn't to make a pretty game-res gun, but to create every component with the intent to show how to disassemble and reassemble the weapon as well as demonstrate how the pieces interact during operation.
I only made a partial high-poly model to bake from. I added many of the normal details with nDo2. Textures were made completely in dDo. Images shown are renders from Unity3d.
A webplayer for the fully assembled weapon can be viewed here.
Copyright © 2017 George Sokol - All Rights Reserved