Fully Functioning IMI Uzi

 

This is a weapon that I completed for a freelance job.

 

This was a unique experience, as the point wasn't to make a pretty game-res gun, but to create every component with the intent to show how to disassemble and reassemble the weapon as well as demonstrate how the pieces interact during operation.

 

I only made a partial high-poly model to bake from.  I added many of the normal details with nDo2.  Textures were made completely in dDo.  Images shown are renders from Unity3d.

 

A webplayer for the fully assembled weapon can be viewed here.

 

Copyright © 2017 George Sokol - All Rights Reserved